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WideOrbit system fully exploits the capabilities
of twenty-first century technologies.
From database architecture to advanced
user interface design, the system leverages
the most current and capable object-oriented
technologies. As a result, the WideOrbit
system gives television stations insight
into and control over their business
on a level not attainable with older
technologies.
WideOrbit began researching the development
our line of products in July 1999.
We made the bulk of our initial technology
choices (architecture, software languages
etc.) in August 2000. The bulk of
our competitors started the development
of their product five to thirty years
prior to our start. When they introduced
their software, it was ahead of its
time and 'revolutionary.' Unfortunately,
in technology, a 'head-start' is usually
a big disadvantage when more modern
software and hardware technologies
emerge later.
WideOrbit was developed to allow great
technology flexibility in our software.
We can accommodate group centralization,
multi-channel, remote access, clustered
or unclustered servers, and geographically
centralized or decentralized servers.
We are built on low-cost PC servers
that are getting cheaper and faster
every day. The cost of memory is also
decreasing at an exponential rate,
which is why WideOrbit users can access
years of past history of WideOrbit
data for little incremental cost.
WideOrbit uses a multi-tiered architecture
that consists of Database Server (s)
that contain the data components,
Redundant fail over Applications servers
that contain the business rules and
processing and Thin Clients which
connect to the n-tiers of application
servers.
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